The thinking behind it
You learn the actions that save lives once. Then you never do them again.
This is not a problem of goodwill, it is a problem of practice. An action you have not repeated in ten years is no longer an action: it is a memory.
The minutes before
Between the moment someone collapses and the moment a crew pushes the door open, there are minutes. During those minutes, the only person available is the one who happens to be there. She has no equipment, no protocol pinned to the wall, no experienced colleague standing next to her.
This game deals with nothing but those minutes. It does not show you what the emergency services do: it makes you practise what the bystander does.
The action you know and the action you can reach
Knowing that you press in the middle of the chest, and being able to do it at 21.30 in a sports hall, shaking, with someone watching you, are two different skills. The first fits in one sentence. The second needs upkeep.
That is why this game repeats, times you, interrupts you and lets you fail. A mistake you play out sticks differently from a mistake you read about: it has a consequence, you see it, and you do it another way.
Three convictions we build by
- 1
Mistakes are the best teacher, as long as they cost nothing
Among the 305 choices in this game, the wrong ones are the ones everybody reaches for: take the helmet off, roll someone who is not breathing onto their side, put butter on a burn. They play out, they fail, and they get explained in one hard, fair sentence. Then you pick up at the last checkpoint, never at the beginning.
- 2
An action with no source does not enter the game
Every verdict that states something carries the public reference behind it, with the exact quotation and the date it was checked. When two sets of guidance genuinely conflict, the game names the divergence and follows the national guidance; when no official public source carries the action at all, it leaves the game. 69 public sources are quoted today.
- 3
This is not a course, and saying so is part of taking it seriously
There is no diploma here, no assessment, no certificate. It is practice between two real courses, free and account-free, that gets you ready for the day you have to act and makes you want to sit the PSC1, the French first aid certificate.
No audience figure, no survival statistic, no percentage appears on this site until it has been measured by a third party and can be checked in one click. What gets counted here is the content: 20 playable situations out of 20, 140 scenes, 100 decision points, 140 actions covered.